I'm not hacking but I can see the pixelated silhouette of all enemies through any type of wall. Watch close to the reticle. It's hard to show on video but I can see it clearly on my screen. Read comments for further info.
By - Lloyd---Braun
Oh shit ...gg I guess
>so it was hard to show proof unless I was recording the entire time which I can't do because my pc lags like crazy. I have to record at 1080p otherwise you can't see it
Use the igpu with quicksync in OBS, should work great and no fps hit. Quality should be as good as AMD encoding. (if you're looking to record gameplay for yourself that is)
Wait, you can record through the integrated graphics?
Yeah as long as your CPU has an iGPU and the motherboard supports it.
Kind of seems like an effect that might be related to ambient occlusion and/or screen space reflections.
Potentially between those and the relationship with anti-aliasing.
Think it has something to do with the fence? Maybe the like how you could see through the wall in that one hanger in boneyard for a long time
Yup, I get this too on PC. More noticeable in certain situations and its typically after I track someone through a scope running into a building and they keep moving. Don't really get it in close range.
I can see it. Weird
I also get this. You can see through walls because the silhouette of the player distorts the wall between players. Especially noticeable when looking down a scope.
it's the AMD graphic card +the anti aliasing that does this. i had a 5700xt and could faintly see players through thin textures. i had to turn the anti aliasing down a bit (from max) to have this removed, as i didn;t want to be accused of cheating in case someone else spectating was able to see exactly the same thing as i did.
i now have a 6800xt and don't seem to have the same issue with everything maxed out on 1440p
This is exactly it for me as well, 5700xt, only when on the highest AA setting